Planning

 



Miro board post it. I looked at the excel sheet and miro and saw the chapter on roles in a game design team and that interests me the most (cannot edit on it at the moment :/ ). I want to specifically focus on character designer/artist and the process they go through from the idea to the final piece. I chose this because there are a lot of things that are considered art and different areas each artist partakes in. Some work on art as a hobby and on the side and others make an entire career out of it. Character designers each have their own style and skill in how they make them but a certain stage process exists in order to make sure they have what they need for the final product.

Some keywords that come to mind are:

Concept design
2D sketches to 3D design
Storyboards
Game platform
3D modelling
Imagination and Creativity
Team skills
Deadlines
Lead Artist

Some articles and sources i found when researching character artists in game design:


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